์ „์ฒด ๊ธ€

์ „์ฒด ๊ธ€

    [iOS][m1] mac์— cocoapods ์„ค์น˜ํ•˜๋Š” ๋ฒ•

    ์•ฑ ๊ฐœ๋ฐœ ์ค‘ ๋‹ค์–‘ํ•œ ํšจ๊ณผ๋ฅผ ๋„ฃ๊ณ  ์‹ถ์–ด์„œ ์ฐพ๋‹ค๊ฐ€ cocoapods๋ฅผ ์•Œ๊ฒŒ๋˜์—ˆ๋Š”๋ฐ์š”! m1 mac์— cocoapods๋ฅผ ์„ค์น˜ํ•˜๋Š” ๋ฐฉ๋ฒ•์€ intel mac๊ณผ ์กฐ๊ธˆ ๋‹ฌ๋ผ์š”. ํŒ€์›์ด ๊ธฐ์กด intel ๋ฐฉ๋ฒ•์œผ๋กœ cocoapods๋ฅผ ์„ค์น˜ํ–ˆ๋Š”๋ฐ ๊ผฌ์—ฌ๋ฒ„๋ ธ๋‹ต๋‹ˆ๋‹ค. ์•„๋ฌดํŠผ m1์€ Rosetta๋ฅผ ํ†ตํ•ด ์„ค์น˜ํ•ด์•ผํ•ฉ๋‹ˆ๋‹ค. => ์ด์ œ ๋กœ์ œํƒ€ ์—†์ด ์ฝ”์ฝ”์•„ํŒŸ์ฆˆ ์„ค์น˜ ๊ฐ€๋Šฅ!!!!!! (2021.09) ์ด๊ฒŒ ๋ฌด์Šจ ๋ง์ด๋ƒ๋ฉด, ๋ฐฉ๋ฒ•์€ ๋‹ค์Œ๊ณผ ๊ฐ™์Šต๋‹ˆ๋‹ค. (3๋‹จ๊ณ„) => ๋ฐ”๋กœ 3๋‹จ๊ณ„๋กœ ๋„˜์–ด๊ฐ€๋ฉด ๋œ๋‹ค. (2021.09) 1. Finder > terminal ๋ณต์ œํ•ด์„œ ํ„ฐ๋ฏธ๋„2 ์ƒ์„ฑ 2. ์ •๋ณด ๊ฐ€์ ธ์˜ค๊ธฐ ํด๋ฆญ ํ›„ Rosetta๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ์—ด๊ธฐ ์ฒดํฌ 3. ํ„ฐ๋ฏธ๋„2 ์—ด์–ด์„œ ๋ช…๋ น์–ด ์ž…๋ ฅ ํ›„ ์„ค์น˜ sudo gem install ffi $ sudo gem ins..

    [Swift] ๊ธฐ๋ณธ ํ•จ์ˆ˜ function

    // ๋ฐ˜ํ™˜๊ฐ’ O func sum(a: Int, b: Int) -> Int { return a+b } // ๋ฐ˜ํ™˜๊ฐ’ X func printMyName(name: String) -> Void{ print(name) } // ๋งค๊ฐœ๋ณ€์ˆ˜ X func maximumIntegerValue() -> Int{ return Int.max } // ๋ฐ˜ํ™˜๊ฐ’ X ๋งค๊ฐœ๋ณ€์ˆ˜ X func hello() -> Void{ print("hello") } // ํ•จ์ˆ˜์˜ ํ˜ธ์ถœ sum(a: 3, b:5) //8

    [Swift] ์ปฌ๋ ‰์…˜ ํƒ€์ž… | Array, Dictionary, Set

    - Array: ์ˆœ์„œ๊ฐ€ ์žˆ๋Š” ๋ฆฌ์ŠคํŠธ ์ปฌ๋ ‰์…˜ var integers: Array = Array() integers.append(1) integers.append(100) //integers.append(101.1) // ์˜ค๋ฅ˜ integers.contains(100) // true integers.remove(at:0) // 0๋ฒˆ ์ธ๋ฑ์Šค์˜ ๊ฐ’ ์‚ญ์ œ integers.removeLast() integers.removeAll() integers.count // Array์™€ [Double]์€ ๋™์ผํ•œ ํ‘œํ˜„ var doubles: Array = [Double]() var strings: [String] = [String]() var characters: [Character] = [] // let์„ ์‚ฌ์šฉํ•˜์—ฌ ๋ถˆ๋ณ€ Arr..

    [Swift] Any, AnyObject, nil

    Any: Swift์˜ ๋ชจ๋“  ํƒ€์ž…์„ ์ง€์นญํ•˜๋Š” ํ‚ค์›Œ๋“œ var Anything: Any = 123 Anything = "์–ด๋–ค ํƒ€์ž…๋„ ์ˆ˜์šฉ ๊ฐ€๋Šฅ" Anything = 123.12 โ€ป ํ•˜๋‚˜์˜ ์ปฌ๋ ‰์…˜ ์•ˆ์— ์—ฌ๋Ÿฌ๊ฐ€์ง€ ๋‹ค๋ฅธ ํƒ€์ž…์˜ ๊ฐ’์„ ์‚ฌ์šฉํ•˜๋Š” ๋ฐฉ๋ฒ• let anyCollection:[Any] = [0,"Busan",31.0] let anyDictionary: [String:Any] = ["Temp":-5.0, "Home":"Seoul", "isFemale":true] AnyObject: ๋ชจ๋“  ํด๋ž˜์Šค ํƒ€์ž…์„ ์ง€์นญํ•˜๋Š” ํ”„๋กœํ† ์ฝœ - ํด๋ž˜์Šค์˜ ์ธ์Šคํ„ด์Šค class AnyClass {} var AnyObjectThing: AnyObject = SomeClass() someAnyObject = 123.12 // ์˜ค๋ฅ˜ nil: ๊ฐ’์ด..

    [Swift] Struct์™€ Class

    ๊ตฌ์กฐ์ฒด์™€ ํด๋ž˜์Šค ๊ธฐ๋ณธ ํ˜•ํƒœ struct ๊ตฌ์กฐ์ฒด_์ด๋ฆ„{ ํ”„๋กœํผํ‹ฐ์™€ ๋ฉ”์†Œ๋“œ๋“ค } class ํด๋ž˜์Šค_์ด๋ฆ„{ ํ”„๋กœํผํ‹ฐ์™€ ๋ฉ”์†Œ๋“œ๋“ค } ๊ตฌ์กฐ์ฒด์™€ ํด๋ž˜์Šค์˜ ๊ณตํ†ต์  ์—ฌ๋Ÿฌ ๋ณ€์ˆ˜๋ฅผ ๋‹ด์„ ์ˆ˜ ์žˆ๋Š” ์ปจํ…Œ์ด๋„ˆ ๋ฐ์ดํ„ฐ๋ฅผ ์šฉ๋„์— ๋งž๊ฒŒ ๋ฌถ์–ด ํ‘œํ˜„ํ•˜๊ณ ์ž ํ• ๋•Œ ์šฉ์ด ํ”„๋กœํผํ‹ฐ์™€ ๋ฉ”์„œ๋“œ๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๊ตฌ์กฐํ™”๋œ ๋ฐ์ดํ„ฐ์™€ ๊ธฐ๋Šฅ์„ ๊ฐ€์ง„๋‹ค ์ดˆ๊ธฐํ™”๋ฅผ ์ •์˜ํ•˜์—ฌ ์ดˆ๊ธฐ ์ƒํƒœ๋ฅผ ์„ค์ •ํ•  ์ˆ˜ ์žˆ๋‹ค ํ™•์žฅ(extension) ํ•  ์ˆ˜ ์žˆ๋‹ค. ํ”„๋กœํ† ์ฝœ ์‚ฌ์šฉ์ด ๊ฐ€๋Šฅํ•˜๋‹ค. ๊ตฌ์กฐ์ฒด์™€ ํด๋ž˜์Šค์˜ ์ฐจ์ด์  ๊ตฌ์กฐ์ฒด๋Š” value type, ํด๋ž˜์Šค๋Š” reference type ๊ตฌ์กฐ์ฒด๋Š” ์ƒ์†ํ•  ์ˆ˜ ์—†๋‹ค. ๊ตฌ์กฐ์ฒด๋Š” ์ƒ์„ฑ์ž๋ฅผ ๊ตฌํ˜„ํ•˜์ง€ ์•Š์„ ์‹œ ๊ธฐ๋ณธ initializer๋ฅผ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ๋‹ค. ํƒ€์ž… ์บ์ŠคํŒ…์€ ํด๋ž˜์Šค์˜ ์ธ์Šคํ„ด์Šค์—๋งŒ ํ—ˆ์šฉ ๋œ๋‹ค. struct ์˜ˆ์‹œ struct CharcterData{ ..

    [Unity] ๋ฌผ์ฒด ํ•„์ˆ˜ ์š”์†Œ

    Mesh, Material, Collider, RigidBody ํƒ„์„ฑ/๋งˆ์ฐฐ๋ ฅ์„ ์ถ”๊ฐ€ํ•˜๊ณ  ์‹ถ๋‹ค๋ฉด? → Physics Material ์ถ”๊ฐ€ [Unity] ๋ฌผ๋ฆฌ ์žฌ์งˆ ๋งŒ๋“ค๊ธฐ - physics material: ํƒ„์„ฑ๊ณผ ๋งˆ์ฐฐ์„ ๋‹ค๋ฃจ๋Š” ๋ฌผ๋ฆฌ์ ์ธ ์žฌ์งˆ - physics material>Bounciness: ํƒ„์„ฑ๋ ฅ, ๋†’์„์ˆ˜๋ก ๋งŽ์ด ํŠ€์–ด์˜ค๋ฅธ๋‹ค - physics material>Bounce Combine: ๋‹ค์Œ ํƒ„์„ฑ์„ ๊ณ„์‚ฐํ•˜๋Š” ๋ฐฉ์‹ (๋ณดํ†ต Maximum ์‚ฌ.. asxpyn.tistory.com

    [Unity] ๋ฌผ๋ฆฌ ์žฌ์งˆ ๋งŒ๋“ค๊ธฐ

    - physics material: ํƒ„์„ฑ๊ณผ ๋งˆ์ฐฐ์„ ๋‹ค๋ฃจ๋Š” ๋ฌผ๋ฆฌ์ ์ธ ์žฌ์งˆ - physics material>Bounciness: ํƒ„์„ฑ๋ ฅ, ๋†’์„์ˆ˜๋ก ๋งŽ์ด ํŠ€์–ด์˜ค๋ฅธ๋‹ค - physics material>Bounce Combine: ๋‹ค์Œ ํƒ„์„ฑ์„ ๊ณ„์‚ฐํ•˜๋Š” ๋ฐฉ์‹ (๋ณดํ†ต Maximum ์‚ฌ์šฉ) - physics material>Friction: ๋งˆ์ฐฐ๋ ฅ, ๋‚ฎ์„ ์ˆ˜๋ก ๋งŽ์ด ๋ฏธ๋„๋Ÿฌ์ง - physics material>Friction Combine: ๋‹ค์Œ ๋งˆ์ฐฐ๋ ฅ์„ ๊ณ„์‚ฐํ•˜๋Š” ๋ฐฉ์‹. ex. (0,0,0,Minimum) ์‚ฌ์šฉ์‹œ ๋น™ํŒ ์• ๋‹ˆ๋ฉ”์ด์…˜์ฒ˜๋Ÿผ ์ญ‰ ๋ฏธ๋„๋Ÿฌ์ง โ€ป ์• ๋‹ˆ๋ฉ”์ด์…˜์Šค๋Ÿฌ์šด ๋А๋‚Œ์„ ๋‚ด๊ณ  ์‹ถ์„ ๋•Œ, Friction Combine์€ ์ตœ์†Œ๋กœ, Bounciness ํ•ฉ์‚ฐ์€ ์ตœ๋Œ€๋กœ

    [Unity] ๋ฌผ์ฒด์— ์žฌ์งˆ ๋งŒ๋“ค์–ด์ฃผ๊ธฐ

    - Material: ๋ฌผ์ฒด์˜ ํ‘œ๋ฉด ์žฌ์งˆ์„ ๊ฒฐ์ •ํ•˜๋Š” ์ปดํฌ๋„ŒํŠธ - Material > Metalic: ๊ธˆ์† ์žฌ์งˆ ์ˆ˜์น˜ - Material > Smoothness: ๋น› ๋ฐ˜์‚ฌ ์ˆ˜์น˜ ์ง์ ‘ ๊ทธ๋ฆฐ ๊ทธ๋ฆผ์ด๋‚˜ ์›๋ž˜ ์žˆ๋Š” ๊ทธ๋ฆผ์„ Assets ํด๋”์— ๋„ฃ์–ด ๋ฌผ์ฒด์— ์žฌ์งˆ์„ ๋„ฃ์–ด์ค„ ์ˆ˜๋„ ์žˆ๋‹ค. (์ง์ ‘ ๋ฌผ์ฒด ์•ˆ์— ๋„ฃ์–ด์ฃผ๊ฑฐ๋‚˜ Material > Albedo ์™ผ์ชฝ์— ์ž‘์€ ์ •์‚ฌ๊ฐํ˜• ์ž๋ฆฌ์— ๋„ฃ์–ด์ฃผ๋ฉด ์ ์šฉ ๊ฐ€๋Šฅ) - Material > Tiling: ํ…์Šค์ณ ๋ฐ˜๋ณต ํƒ€์ผ ๊ฐœ์ˆ˜ - Material > Emission: ํ…์Šค์ณ ๋ฐœ๊ด‘(๋ฐ๊ธฐ) ์กฐ์ ˆ (๋น›์ด ๋ฌผ๋ฆฌ์ ์œผ๋กœ ๋‚˜์˜ค๋Š” ๊ฒƒ์€ X Only ์žฌ์งˆ ๋А๋‚Œ, ๋น›์„ ๋‚ด์ฃผ๋Š” ๊ฑด Light ๋”ฐ๋กœ ์žˆ์Œ) ๋ฌผ์ฒด ํˆฌ๋ช…๋„ ์กฐ์ ˆํ•˜๋Š” ๋ฐฉ๋ฒ• - Rendering Mode > Transparent ์„ ํƒ ํ›„, Albedo ์—์„œ..