๐ŸŽฎ Unity

[Unity] ์˜ค๋ธŒ์ ํŠธ ๊ฐ„ ์ถฉ๋Œ ์ฒ˜๋ฆฌ

์ถฉ๋Œ ์ด๋ฒคํŠธ ๋ฉ”์„œ๋“œ

OnCollision ๊ณ„์—ด: ์ผ๋ฐ˜ ์ถฉ๋Œ

์ผ๋ฐ˜์ ์ธ ์ฝœ๋ผ์ด๋”๋ฅผ ๊ฐ€์ง„ ๋‘ ๊ฒŒ์ž„ ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ์ถฉ๋Œํ•  ๋•Œ ์ž๋™์œผ๋กœ ์‹คํ–‰.
์ถฉ๋Œํ•œ ๋‘ ์ฝœ๋ผ์ด๋”๋Š” ์„œ๋กœ ํ†ต๊ณผํ•˜์ง€ ์•Š๊ณ  ๋ฐ€์–ด๋ƒ„.

 

- OnCollsionEnter(Collision collsion): ์ถฉ๋Œํ•œ ์ˆœ๊ฐ„

- OnCollisionStay(Collision collision): ์ถฉ๋Œํ•˜๋Š” ๋™์•ˆ

- OnCollisionExit(Collision collision): ์ถฉ๋Œํ–ˆ๋‹ค๊ฐ€ ๋ถ„๋ฆฌ๋˜๋Š” ์ˆœ๊ฐ„

 

OnTrigger ๊ณ„์—ด: ํŠธ๋ฆฌ๊ฑฐ ์ถฉ๋Œ

์ถฉ๋Œํ•œ ๋‘ ๊ฒŒ์ž„ ์˜ค๋ธŒ์ ํŠธ์˜ ์ฝœ๋ผ์ด๋” ์ค‘ ์ตœ์†Œ ํ•˜๋‚˜๊ฐ€ ํŠธ๋ฆฌ๊ฑฐ ์ฝœ๋ผ์ด๋”๋ผ๋ฉด ์ž๋™์œผ๋กœ ์‹คํ–‰
์ด ๊ฒฝ์šฐ ๋‘ ๊ฒŒ์ž„ ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ์ถฉ๋Œํ–ˆ์„ ๋•Œ ์„œ๋กœ ๊ทธ๋Œ€๋กœ ํ†ต๊ณผ

 

- OnTriggerEnter(Collider collsion): ์ถฉ๋Œํ•œ ์ˆœ๊ฐ„

- OnTriggerStay(Collider collision): ์ถฉ๋Œํ•˜๋Š” ๋™์•ˆ

- OnTriggerExit(Collider collision): ์ถฉ๋Œํ–ˆ๋‹ค๊ฐ€ ๋ถ„๋ฆฌ๋˜๋Š” ์ˆœ๊ฐ„