[Unity] ๋ฌผ๋ฆฌ ์žฌ์งˆ ๋งŒ๋“ค๊ธฐ
๐ŸŽฎ Unity

[Unity] ๋ฌผ๋ฆฌ ์žฌ์งˆ ๋งŒ๋“ค๊ธฐ

- physics material: ํƒ„์„ฑ๊ณผ ๋งˆ์ฐฐ์„ ๋‹ค๋ฃจ๋Š” ๋ฌผ๋ฆฌ์ ์ธ ์žฌ์งˆ

- physics material>Bounciness: ํƒ„์„ฑ๋ ฅ, ๋†’์„์ˆ˜๋ก ๋งŽ์ด ํŠ€์–ด์˜ค๋ฅธ๋‹ค

- physics material>Bounce Combine: ๋‹ค์Œ ํƒ„์„ฑ์„ ๊ณ„์‚ฐํ•˜๋Š” ๋ฐฉ์‹ (๋ณดํ†ต Maximum ์‚ฌ์šฉ)

- physics material>Friction: ๋งˆ์ฐฐ๋ ฅ, ๋‚ฎ์„ ์ˆ˜๋ก ๋งŽ์ด ๋ฏธ๋„๋Ÿฌ์ง

- physics material>Friction Combine: ๋‹ค์Œ ๋งˆ์ฐฐ๋ ฅ์„ ๊ณ„์‚ฐํ•˜๋Š” ๋ฐฉ์‹. ex. (0,0,0,Minimum) ์‚ฌ์šฉ์‹œ ๋น™ํŒ ์• ๋‹ˆ๋ฉ”์ด์…˜์ฒ˜๋Ÿผ ์ญ‰ ๋ฏธ๋„๋Ÿฌ์ง

 

โ€ป ์• ๋‹ˆ๋ฉ”์ด์…˜์Šค๋Ÿฌ์šด ๋Š๋‚Œ์„ ๋‚ด๊ณ  ์‹ถ์„ ๋•Œ, Friction Combine์€ ์ตœ์†Œ๋กœ, Bounciness ํ•ฉ์‚ฐ์€ ์ตœ๋Œ€๋กœ